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Količina

Grafična kartica Quadro FX 580, 512MB, PCIe 16x, DVI, 2xDP, bulk, PNY

Naša koda: VGAQUA037 | Model: FX 580 | Bar koda: 751492411699 | P/N: VCQFX580-PCIEBLK-1
Blagovna znamka: nVidia Quadro
Garancija: 3 leta

Kartica, ki nudi optimalno zmogljivost za maksimalno produktivnost. Zasnovana je na tehnologiji, ki prinaša visoko zmogljivost in učinkovitost ter napredno kakovost slike. Poganja lahko do 2 zaslona hkrati. Podpira tehnologije kot so OpenGL 3.0, DirectX 10.0 ter ostale.

Specifikacije
Grafični procesor Quadro FX 580
Low profile Ne
Hlajenje Aktivno
Vmesnik PCIe 16x
Količina pomnilnika 512 MB
Št. podprtih zaslonov 3
Vrsta pomnilnika - grafika GDDR3
Poraba energije 40 W
Izhodi
DVI Da
DisplayPort Da
Ostalo
Združljivost z DirectX 10
Združljivost z OpenGL 3.0
Druge specifikacije
Združevanje GPU Ne
Lastnosti:

  • Procesor: Quadro FX 580
  • Pomnilnik: 512MB GDDR3
  • Vodilo pomnilnika: 128-bit
  • Vodilo: PCI Express x16
  • Povezljivost:
    • DVI
    • 2X DisplayPort
  • 40w maximalna poraba energije
  • Brez zunanjega napajanja
  • Aktivno hlajenje z ventilatorjem


Katera Quadro grafična kartica ustreza vaši aplikaciji?



Celoten opis izdelka proizvajalca (v angleščini):

 Product Specifications

    * 512MB GDDR3 frame buffer
    * 128-bit memory interface
    * 25.6GB/sec memory bandwidth
    * DVI-I dual link and two DisplayPort
    * PCI Express x16 Gen 2 bus interface (compatible with Gen 1)
    * 40W maximum power consumption
    * No auxiliary power required
    * Active fansink thermal management
    * ATX form factor, 4.376” (H) x 6.875” (L)

NVIDIA Quadro FX 580 by PNY Architecture
    * 128-bit color precision
    * 10-bit per color display pipeline
    * Unlimited fragment instruction
    * Unlimited vertex instruction
    * 3D volumetric texture support
    * Hardware-accelerated, antialiased points & lines
    * Hardware OpenGL overlay planes
    * Hardware-accelerated, two-sided lighting
    * Hardware-accelerated clipping planes
    * 3rd-generation occlusion culling
    * Window ID clipping functionality
    * Hardware-accelerated line stippling

Shading Architecture
    * Full Shader Model 4.0 (OpenGL 3.0/DirectX 10 class)
    * Long fragment programs (unlimited instructions)
    * Long vertex programs (unlimited instructions)
    * Looping and subroutines (up to 256 loops per vertex program)
    * Dynamic flow control
    * Conditional execution

High Level Shader Languages
    * Optimized complier for Cg and Microsoft HLSL
    * OpenGL 2.1 and DirectX 10 support
    * Open source compiler

High-Resolution Antialiasing
    * Rotated Grid Full-Scene Antialiasing (RG FSAA)
    * 16x FSAA dramatically reduces visual aliasing artifacts or “jaggies” at resolution up to 1920x1200

Display Resolution Support
    * Dual DisplayPort support— ultra-high-resolution panels (up to 2560 x 1600 @ 60Hz)
    * Single dual-link DVI-I output drives digital display at resolutions up to 2560 x 1600 @ 60Hz

nView Architecture
    * Advanced multi-display desktop & application management, seamlessly integrated into Microsoft Windows.

Supported Operating Systems
    * Microsoft® Windows® Vista (64-bit and 32-bit)
    * Microsoft Windows XP (64-bit and 32-bit)
    * Microsoft Windows 2000 (32-bit)
    * Linux – full OpenGL implementation with NVIDIA and ARB extensions (64-bit and 32-bit)
    * AMD64, Intel EM64T

Minimum System Requirements
    * PC compatible with Intel Pentium® 4/Xeon® or AMD Opteron® class processor or higher
    * Open PCI Express x16 lane slot
    * Microsoft Windows Vista, XP, 2000, or Linux
    * 512MB system memory
    * 50MB of available disk space for full installation
    * CD-ROM or DVD-ROM drive
    * DVI-D or DisplayPort compatible display
    * PCI Express Gen 2 support